On 16 Dec 2012, at 19:18, Stuart Buchanan wrote:

> I'm surprised there's any benefit to using a very low resolution texture set.
> Surely the normal textures are already loaded by OSG and it's cheaper
> just to refer
> to those rather than loading some more textures?  Or are we not
> sharing our textures
> between tiles?

Right, I had exactly the same thought.

Of course, if by some terrible mistake we aren't sharing textures, that would 
be a very big bug, but hopefully easy to fix!

James


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