On 16 Dec 2012, at 19:18, Stuart Buchanan wrote: > I'm surprised there's any benefit to using a very low resolution texture set. > Surely the normal textures are already loaded by OSG and it's cheaper > just to refer > to those rather than loading some more textures? Or are we not > sharing our textures > between tiles?
Right, I had exactly the same thought. Of course, if by some terrible mistake we aren't sharing textures, that would be a very big bug, but hopefully easy to fix! James ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel