On 12 Apr 2013, at 16:18, syd adams <adams....@gmail.com> wrote: > too tired to do proper testing right now but I'll try again later .Just > noticed that a lot of switches have vanished in the b1900d and the terminal > reports that the objects cant be found for animation , but that could be me > not doing this wrong.Do pick animations need <visible>true</visible> now ? > After a good sleep I'll probably discover what I'm doing wrong :)
No, <visible> handling should be the same as before, but I didn't test the b1900d - will take a look and ensure I haven't done anything silly. The change I have made (which did need some re-work, and may have caused the bug you're seeing) is *visible* pick animations can have invisible 'pick-proxy' elements, specified by 'proxy-name' in the XML. The C172P uses these so tiny switches (on the KMA-20 audio-panel) are easier to hit. (The C172p 3D model already had such polygons, the actual switches were not pickable - this didn't work so well in my new scheme, hence the support for pick-proxies to make things as usable as possible). Again, this is likely 'just a bug', I'll test / fix over the weekend. Regards, James ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel