If this is any help , it appears that one of the objects disappears if
there are multiple objects in the pick animation.
Will continue testing .
Syd


On Fri, Apr 12, 2013 at 3:17 PM, James Turner <zakal...@mac.com> wrote:

>
>
> On 12 Apr 2013, at 20:11, Stuart Buchanan <stuar...@gmail.com> wrote:
>
> > On Fri, Apr 12, 2013 at 6:01 PM, James Turner wrote:
> >> On 12 Apr 2013, at 16:56, James Turner <zakal...@mac.com> wrote:
> >>> No, <visible> handling should be the same as before, but I didn't test
> the b1900d - will take a look and ensure I haven't done anything silly.
> >>>
> >>> The change I have made (which did need some re-work, and may have
> caused the bug you're seeing) is *visible* pick animations can have
> invisible 'pick-proxy' elements, specified by 'proxy-name' in the XML. The
> C172P uses these so tiny switches (on the KMA-20 audio-panel) are easier to
> hit. (The C172p 3D model already had such polygons, the actual switches
> were not pickable - this didn't work so well in my new scheme, hence the
> support for pick-proxies to make things as usable as possible).
> >>>
> >>> Again, this is likely 'just a bug', I'll test / fix over the weekend.
> >>
> >> Based on a *very* quick look, the B1900d seems fine here - can you send
> me a screenshot of what is 'missing'? I also don't see any errors about bad
> object names either.
> >
> > I'm seeing a number of missing controls on the a4f as well with
> > current git binaries.  They are present with a binary from about a
> > month ago, so I'm fairly sure it's related to the recent changes.
> >
> > I get a bunch of console errors matching the missing instruments:
> >
> > Could not find at least one of the following objects for animation:
> > 'UHFFreqSelectManual'
> > Could not find at least one of the following objects for animation:
> > 'UHFFreqSelectGoXMIT'
> > Could not find at least one of the following objects for animation:
> 'UHFOff'
> > Could not find at least one of the following objects for animation:
> 'UHFTR'
> > Could not find at least one of the following objects for animation:
> 'UHFADF'
> > Could not find at least one of the following objects for animation:
> > 'TACANModeOFF'
> > Could not find at least one of the following objects for animation:
> > 'TACANModeREC'
> > Could not find at least one of the following objects for animation:
> > 'TACANModeAA'
> > Could not find at least one of the following objects for animation:
> > 'RadarModeOFF'
> > Could not find at least one of the following objects for animation:
> > 'RadarModeSTBY'
> > Could not find at least one of the following objects for animation:
> > 'RadarModeSRCH'
> > Could not find at least one of the following objects for animation:
> > 'RadarModeAG'
> > Could not find at least one of the following objects for animation:
> 'GunSwitch'
> > Could not find at least one of the following objects for animation:
> > 'RadarRangeSwitchLong'
> > Could not find at least one of the following objects for animation:
> > 'BHDIModeSwitchNAVCMPTR'
> > Could not find at least one of the following objects for animation:
> > 'BHDIModeSwitchNAVPAC'
> > Could not find at least one of the following objects for animation:
> > 'SpoilerSwitchArm'
> > Could not find at least one of the following objects for animation:
> > 'SteeringSwitchOff'
> > Could not find at least one of the following objects for animation:
> > 'APCSwitchOff'
> >
> > Most of these objects are animated in
> > AIrcraft/a4/Models/Instruments/a4f-panel-xh.xml
> >
> > Screenshot highlighting the missing knobs:
> > http://www.nanjika.co.uk/flightgear/missing.jpg
>
> Yep, I'm sure this is my flat, thanks for providing the info. Will take a
> look over the weekend.
>
> Regards,
> James
>
> >
> > -Stuart
> >
> >
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apps and a phenomenal toolset for data science. Developers can use
our toolset for easy data analysis & visualization. Get a free account!
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