On 13 Apr 2013, at 01:25, syd adams <adams....@gmail.com> wrote: > If this is any help , it appears that one of the objects disappears if there > are multiple objects in the pick animation. > Will continue testing .
I've figured it out; the A4-F is using an idiom like this: <pick anim …> <objectname>A</> <objectname>B</> <objectname>C</> </pick> <select anim> <objectname>A</> .. condition… </select> <select anim> <objectname>B</> … condition… </select> And so on. My new code is breaking this model, because I'm creating a group with all the objects (A,B,C) clustered together (which is considerably more efficient). There is actually a work-around; re-order the XML so the selects occur before the pick, and everything is fine. Obviously this is a hack, and our animation files are supposed to be order-independant (I think? Never actually seen that stated as a requirement). I'll figure out a proper fix now. The easy fix is /not/ to group multiple object-names together, but it's at the expense of more intermediate notes in the scene, alas. Regards, James ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel