Thanks Tom. With the current version of download_and_compile.sh any installed version of OSG is ignored in favor of one built by the script. This raises a point we may want to consider: If the desired version of OSG for a given build is installed, why build it?
-Pat Mon, 1 Jul 2013 13:39:44 +0200 Thomas Geymayer <tom...@gmail.com> wrote: > 2013/7/1 Pat <pat.callah...@gmail.com>: > > and when you do, there will be a download_and_compile.sh version to > > support it.. > > There should be no need to change anything. During compile time the > installed OSG version is automatically detected and the according > version of the API is used. So for OSG < 3.1.8 nothing should have > changed. > > Tom > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by Windows: > > Build for Windows Store. > > http://p.sf.net/sfu/windows-dev2dev > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel