For the record , the last development version is
*OpenSceneGraph-3.1.5, released on 12th March 2013*
at
http://trac.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases


and the last stable is
Stable Release 3.0.1,
at
http://trac.openscenegraph.org/projects/osg//wiki/Downloads

We will get trouble with any other svn version.

Ahmad



On 30 June 2013 18:28, Hyde Yamakawa <h...@hyde-tech.com> wrote:

>  This has been risen by simgear change of  "Ensure compatibility with OSG
> 3.1.8." on 6/26.
> d0b77639c2f401c531e0cddd8931eb1e8ef8035f
>
> If this changes are rollbacked, issue will gone.
>
> Hyde
>
>
> (2013年06月30日 12:19), grtuxhangar team wrote:
>
>  Yes i do use rembrandt-enabled.
>  Just tried out without rembrandt  , i get a  transparent runway area ( we
> can see the scenery under ), and  the model shader effects  remains dark
> then wrong :(
>
>  yes, with generic to minimum the runway is restored, however,  the model
> shader effects is lost
>
>
>  Ahmad
>
>
> On 30 June 2013 17:32, Renk Thorsten <thorsten.i.r...@jyu.fi> wrote:
>
>> > I am seeing the same(NVidia GT450, Windows 7) . All runways are black.
>> >
>> > If I set shader options –> generic to minimum the runway is restored.
>> >
>> > It happened within the last few days.
>>
>>  I've had a different sort of problem with the runway shaders since a few
>> weeks on my up-to-date Linux version which were showing a checkerboard
>> pattern. This hasn't shown on my 5 weeks old Windows version. I've also
>> seen that the higher level runway shader is affected, whereas the minimum
>> shader works correctly.
>>
>> I wonder if this is related. I assume Ahmad is seeing this under
>> Rembrandt. I am seeing this under ALS (which is a rather different shader
>> code which isn't even doing the same things). Alan - which rendering
>> framework are you using? It bugged me that the problem crept in without me
>> doing anything on the shader code, so I suspect it's not a shader problem,
>> but something that creates problems for the shaders.
>>
>> * Thorsten
>>
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