On Saturday, 30 October 2004 01:11, Chris Metzler wrote:
<snip>
> have this worry that jacking up the texture sizes to do planes with
> higher resolution may come back to bite us later, when we find that we
> can't have as much scenery, or as many planes in the scene, as we would
> like.
>
> Maybe this is an unwarranted worry.
>
> -c
</snip>

Hence the need for FlightGear to have a way of adjusting all these things 
(preferably from inside FG).
We cannot expect one size to fit all which is more or less what we do at the 
moment. Yes, there are a couple of things we can tweak at the moment such as 
the model density in the scenery based on distance.

As much as everyone loves using the command line for setting parameters what 
happens when we can't pass enough parameters via command line because we hit 
the limit on how much the shell can handle?
On my Linux box it's not much of a problem but whats the limit in Windows?

Paul

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