On Monday 28 February 2005 22:23, Josh Babcock wrote:
OK, this is making me feel kind of stupid. I never really had any problem with the fglrx driver before, but now I'm a bit stumped. I just completely rebuilt my system to take advantage of LVM and the deb package system as well as to upgrade to 2.6.10. Now, I seem to have fglrx working, but alas, <1 FPS in FG. dmesg reports *lots* of these: [fglrx:firegl_agp_lock_pages] *ERROR* agp_allocate_memory_phys_list failed Has anyone else seen this problem?
Oh, to avoid confusion, the kernel and fglrx module did not come from a deb repository, I built them by hand. I just don't find the debian build process sane. I also held the Xfree packages so libGL.so wouldn't get clobbered.
Josh
Gory details below...
[snipped...]
Are you using the internal ATI agpgart or the 2.6.10 kernel module?
I have the line
Option "UseInternalAGPGART" "yes"
[snip]
Nope, I've got it set to "yes". If I recall, using the kernel module led to fglrx spewing all sorts of errors in the X log and X falling back to Mesa. I also think I should note that even though I have FB support in my kernel config, using the line:
Option "UseFBDev" "true"
in XF86Config-4 results in X failing to load, with complaints from fglrx about not being able to access the frame buffer. This is really the same X config that I had working before. I think I either did something stupin in my kernel config or there is some change in the code causing a new problem.
Thanks, Josh
_______________________________________________ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d