Le mercredi 05 octobre 2005 à 00:09 +0100, Lee Elliott a écrit :
> On Tuesday 04 Oct 2005 09:18, Erik Hofman wrote:
> > Ampere K. Hardraade wrote:
> > > The real question is: whether appealing to MS Windows
> > > community will benifit FlightGear?  In my opinion, this is
> > > definately a yes.
> > >
> > > Just imagine all those MSFS users who have created scenery,
> > > aircrafts, etc. putting their effort into FlightGear
> > > instead.  FlightGear's development would move at a much
> > > quicker pace than we do right now.
> >
> > If you want to attract those then there is little need to
> > improve FlightGear itself, but there would be a need for a
> > small number of support programs that make it easier to create
> > FDM, 3d model, animation and sound configuration files.
> >
> > Erik
> 
> Heh:)  ...the number of times I wish I had the wherewithal to 
> make an animation tool - something that would allow me to test 
> and reload model animations without having to run full FG to 
> test each change.  Especially something that would allow me to 
> test undercarriage animations;)
> 
> LeeE
> 
> 

You are right Lee, we need it, 
but isn't it rather a plugin for 3D CAD (blender + simgear functions)  ?


-- 
Gerard


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