Hi,
I was trying to get some 3d signs objects to emit light in the night (not the whole object, just the number/letters part of the surface). The problem is I cannot create a .ac file with multiple textures; that way I cannot have a first texture with the proper sign image and a second texture layer with the emissivity informations. I only get a .ac file with a single texture.

Which technique could be used to achieve such a visual effect? Should I consider using some other 3d file format for FGFS? .obj format seems to have no support for multiple textures either. Any suggestion?

   Roberto


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