I've been trying the subdivide one, but without much luck.
I've got a flat planar sort of a shape (shark's fin, if you will).
I'm trying to take the base, and split that into two, and have two edges
going to the peak.
Before:
+
|
+
After:
+
/ \
+ +
The top one becomes the middle one. Would this be a job for Extrude?
Frederic Bouvier wrote:
JD Fenech wrote :
As for blender, I've run into one problem that I don't seem to be able
to solve on my own. How do I add a *single* vertex to a mesh in edit
mode? I've been lightly tinkering with blender for a few months, too,
but have yet to figure this out.
I often use Extrude ( E ). There is also CTRL-LMB and Subdivide ( W 1 )
-Fred
-------------------------------------------------------
All the advantages of Linux Managed Hosting--Without the Cost and Risk!
Fully trained technicians. The highest number of Red Hat certifications in
the hosting industry. Fanatical Support. Click to learn more
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642
_______________________________________________
Flightgear-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-users