> Robicd wrote:
> > JD Fenech wrote:
> >> As a silly question, how do I get the "Set Surface Type" functions?
> I 
> >> couldn't find a "2S" button or option anywhere. Using the "Double
> Sided" 
> >> button doesn't really seem to work for Flightgear. (Seems to work
> okay 
> >> in Blender, but not exported to the ac3d file.)
> > 
> > I do too have this problem. I can get a double sides surface with
> AC3D 
> > modeller using the "2S" button, but I don't get any double sided .ac 
> > exported face with Blender. AC3D is time limited so, I don't have
> much 
> > time to find out how to do the same with Blender. Any hint?
> > 
> 
> 
> This is because the author of the ac3d-export script made a conscious
> decision not to export 2 sided Blender surfaces as 2 sided .ac
> surfaces.
> The reason is that all the surfaces in Blender are 2 sided by default
> and this would result in either a lot of work for modelers or something
> close to a doubling of the polygon count for a model.
> 
> The solution for modelers is to simply duplicate the surface that you
> want to be two sided and then flip normals. Personally, I almost never
> do this since zero thickness surfaces just don't occur in real life. I
> also use shrink/fatten on one of the surfaces to give the object some
> thickness.
> 

I am newbie to Blender so maybe i dont understund correct the issue, but i
think what you are looking for is in the "UV fase select" mode then in
"Texture face" tab is a "Twoside" button which did what you ask for.



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