Selon Dene :

> If I understand correctly, when all the objects are different and are in
> the one tile there will be very little difference in fps impact between
> STATIC and SHARED

In that case, SHARED is worst because memory is not freed when you leave the
tile.

-Fred

--
Frédéric Bouvier
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http://fgsd.sourceforge.net/               FlightGear Scenery Designer

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