Am Donnerstag 18 Januar 2007 20:02 schrieb Curtis Olson:
> On 1/18/07, Franck Marchand wrote:
> > Hello
> >
> > I am using Flightgear in order to visualize UAV simulation. And I was
> > expecting if somebody has already work on a "underwater" version of
> > flightgear (for UUV simulation)?
> > Moreover is it possible to modify flightgear in order to dive under
> > altitude "0" and not stop object at this altitude?
> >
> > Thank you very much for your answers!
>
> It would not be hard to disable the ground height check or hardwire it to
> something below sea level.  What might be more interesting would be to
> develop a scenery database using underwater terrain data in conjunction
> with the above ground terrain, and then put something similar to a cloud
> layer (but with a water texture) at sea level.  

Hmm, thinking about viscosity, etc. I suppose a simple cloud layer won't 
suffice. Second question is, how would the carrier react? I think Navy will 
not be amused, sinking one of their big iron... ;-)

Anyway, it's a nice extension idea.

Thomas
-- 
PhD Student, Dept. Animal Physiology, HU Berlin
Tel +49 30 2093 6498, Fax +49 30 2093 6375

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