andrei_c schrieb:
> Hello everyone, I was trying to make some simple program that
> involves animation, and I came up whit the idea of making a program
> that draws a rectangle at a different position each half a
> second.

Nice, I thought it would be funny to see this.

>  int main() { 
// srand(time(0))

When compiling, this was shown as problem and I deactivated this line by 
comment. After that the program started and worked right the way it was 
ment to work - after eleven jumps of rectangle the program stopped. It 
doesn't seem to be a problem of code. I'm using FLTK 1.1.9, Windows-XP 
and GCC 3.4.5.
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