On 17 Jul 2009, at 23:06, andrei_c wrote:
>
> But besides that, what I am doing to implement an animation isn't  
> that bad, right??Because I also saw another way of doing it on a  
> FLTK tutorial, it was that one whit the 3 JPEGs  
> animation.Unfortunately, that didn't help me, so the method above  
> is from my head.Maybe it's not the best.Just asking.

You mean using add/repeat_timeout to drive the animation? Yes, that's  
fine, a perfectly sensible way to proceed.
Maybe if you were animating a full physical model with 3-D rendering  
and stuff you might want to do something more sophisticated, but for  
basic animations and so forth it's just fine...
What are you hoping to achieve in the end with this?





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