I use pthreads on linux, and WIN32's own thread lib for Windows.

        They're similar enough that it's more or less straight forward
        to use both in the same code base. pthreads are usually native
        on unix machines, so by using these, you can avoid dependencies
        on non-native external libs.

        BTW, threading is being brought into the C++ language spec in C++0x:
        http://en.wikipedia.org/wiki/C%2B%2B0x#Threading_facilities

Roman Kantor wrote:
> I use boost::thread which is cross-platform and it has [..]

> dimatura wrote:
>> By the way, what do you use for threads? [..]
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