On 21.07.2011 08:53, Duncan Gibson wrote:
>> Perhaps I should have said "introducing FLTK's C++ subset to C
>> programmers". If FLTK is using let's say half of C++, then could someone
>> new to C++ start writing FLTK apps sooner by only sticking to the FLTK
>> C++ subset? They could always learn the other have of C++ later, no?
>
> Not quite what you had in mind, you might want to consider looking at
>
> Programming: Principles and Practice using C++ by Bjarne Stroustrup
> (Addison Wesley, 2008, ISBN 978-0321543721)
>
> in which he explains how to write GUI applications in C++ and FLTK-1.
>
> Obviously he describes C++ as a whole and not just the subset of
> features that are used in the FLTK core libraries.

I can recommend the free online book "Thinking in C++" by Bruce Eckel.
Use your favourite search engine to find it by its title. It's a little
outdated now, but still useful (particularly for FLTK's use of c++).
It comes in two parts, where the first part covers almost all needed in
FLTK (IIRC), whereas the 2nd part covers things like templates and
other advanced topics in more detail.

Albrecht
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