>> The main problem would be the pcb and the keys, for controller today I >> would use one of them http://arduino.cc/en/Main/Products (for little >> amount of pieces) - they are very easy to program (C++!), so there is no >> "controller development" to do. > > Thanks for this info. If we can't find a complete solution, I would > also consider building an own device, but that is probably not what > my customer (a software development company) want to do. However, if > it was possible to find someone who builds a case with the keys and > puts the controller inside, then ... maybe.
Every engineering office using microcontrollers should be able to do this for you - it is a "just to do thing", nothing special. It's a standard problem to design special keyboards for devices, e.g. plastic foil keyboards. But for your application you should use single keys, because they are more tactile and durable. Anyway - did you think of keyboard beeps for distinguish blind keypressing? This is also a thing, a microcontroller could do for you (okay, much sophisticated). And regarding to the software development company - selling own hardware saves a dongle. ;o) > Do you know whether there are better ways to > do it, maybe with a direct USB driver and an API that makes it more > "direct" to use the key presses? Most of the USB solutions create a virtual RS232 port for communication to software. Also the Arduino does - there is a usb connection, but you can access it as a serial device. _______________________________________________ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk