On 07.12.2012 13:20, Edzard Egberts wrote:
>>> The main problem would be the pcb and the keys, for controller today I
>>> would use one of them http://arduino.cc/en/Main/Products (for little
>>> amount of pieces) - they are very easy to program (C++!), so there is no
>>> "controller development" to do.
>>
>> Thanks for this info. If we can't find a complete solution, I would
>> also consider building an own device, but that is probably not what
>> my customer (a software development company) want to do. However, if
>> it was possible to find someone who builds a case with the keys and
>> puts the controller inside, then ... maybe.
>
> Every engineering office using microcontrollers should be able to do
> this for you - it is a "just to do thing", nothing special. It's a
> standard problem to design special keyboards for devices, e.g. plastic
> foil keyboards. But for your application you should use single keys,
> because they are more tactile and durable.

Thanks, I'll check this if it comes to building an own device.

> Anyway - did you think of keyboard beeps for distinguish blind
> keypressing? This is also a thing, a microcontroller could do for you
> (okay, much sophisticated).

Nothing I's like to do in the keyboard itself. Maybe the software could
do it (IIRC, the sudoku demo has cross-platform sound).

> And regarding to the software development company - selling own hardware
> saves a dongle. ;o)

Hmm, that's not a point here. The software is server-based, and this
part is just a micro-addon for special cases ;-)

>> Do you know whether there are better ways to
>> do it, maybe with a direct USB driver and an API that makes it more
>> "direct" to use the key presses?
>
> Most of the USB solutions create a virtual RS232 port for communication
> to software. Also the Arduino does - there is a usb connection, but you
> can access it as a serial device.

Okay, as long as no serial input in the PC is needed, that would
probably work, although it would be easier with a direct keyboard
emulation (like U-HID, see other post), since this would probably
work cross-platform easily.

Anyway, thanks for all the useful and creative help so far from all
posters!

Albrecht

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