I should note that as far as I can tell the license for the Fugue
icons is not Fluid compatible since they restrict how the icons can be
used.
- Eli
On Jan 28, 2009, at 1:34 PM, Jacob Farber wrote:
Hi John,
Just some quick points: I think the Fugue icons are a nice start; As
far as I know, Photoshop does have a several methods for maintaining
the quality of re-sampled bitmaps. If your the original author,
there is the scalable effects option when re-sampling vector/bitmap
artwork to a different size, but its only of use when your not
working with sub-pixel dimensions in your artwork (which you never
should be with icons anyway)...other than that, you might want to
look at changing the Image Interpolation option or using the Edge
Enhancement filter....
But my main point is this: when it comes to scalable icons we have
something specific in mind which works with the fss stuff, and
doesnt work with re-sampling images. Im prepping some CSS classes to
work with icons/images to load up various sizes depending on the
class names involved. So for example, if you have a toolbar with
icon images roughly 16px x 16px, if you loaded one of our larger
font class names you might get icons 32 x 32 or 24 x 24 etc. the
switch would be seamless, and utilize CSS sprites.
Sound useful?
On Wed, Jan 28, 2009 at 2:58 PM, Chong, John
<[email protected]> wrote:
Hi all,
I've been aware of the famfamfam icons for awhile now but the fugue
icons look pretty good and equally as comprehensive as the former.
Gonna ruminate on this for a bit. Thanks to Jacob for the find and
Alison for the reiteration. J
Jacob, from what I know scalable icons would be nice but any time
I've tried to rescale a logo or icon from a vector it still needs
some tweaking post-rasterization. There is some application logic in
PS that still appears to be missing when scaling down a logo; issues
such as lack of embellishment for stroke or shading when scaled down
to a particular size. I wish it were that easy but in the meantime
I'd be happy with a bitmapped library for the time being.
Thanks!
John Chong
Web Design and Usability Specialist
UBC | Information Technology
604-822-3395
[email protected]
From: Allison Bloodworth [mailto:[email protected]]
Sent: January 28, 2009 11:07 AM
To: Jacob Farber
Cc: Chong, John; fluid-work List
Subject: Re: Standardized icon library to be used by FlUID apps
In Sakai they use the Silk icon library (http://www.famfamfam.com/lab/icons/silk/
), and usually that's where we at UC Berkeley at least look first.
A while back I also ran across this one (trying to remember if Erin
pointed me to it...): http://tango.freedesktop.org/Tango_Icon_Library
And on 1/23 Jacob pointed us to the Fugue library, which also looks
interesting: http://www.pinvoke.com/icon/image/fugue_all.png
Cheers,
Allison
On Jan 27, 2009, at 1:20 PM, Jacob Farber wrote:
It has been a point of discussion here to developer a scalable icon
library for FSS, but as of right now we dont have anything other
than a feature wishlist....
Jacob
On Tue, Jan 27, 2009 at 2:52 PM, Chong, John
<[email protected]> wrote:
Hi all,
I just did a search for generic icons on the wiki and wasn't able to
find anything. Can anyone point me in the right direction wrt this?
What is everyone else currently using as their icon library? If one
doesn't exist, would everyone be agreeable to having one
established? If wii could have some sort of consensus on this I'd be
more than happy to implement.
Thanks!
John Chong
Web Design and Usability Specialist
UBC | Information Technology
604-822-3395
[email protected]
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--
Jacob Farber
University of Toronto - ATRC
Tel: (416) 946-3002
www.fluidproject.org
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Allison Bloodworth
Senior User Interaction Designer
Educational Technology Services
University of California, Berkeley
(415) 377-8243
[email protected]
--
Jacob Farber
University of Toronto - ATRC
Tel: (416) 946-3002
www.fluidproject.org
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. . . . . . . . . . . . . . . . . .
.
Eli Cochran
user interaction developer
ETS, UC Berkeley
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