Hi Eli,
Thanks for pointing that out. I'm looking at FamFamFam and there doesn't appear to be any restrictions on use posted. For the time being I'll be using these for the VULab app and swap them out dwn the road if needed Thanks again for the catch! John Chong Web Design and Usability Specialist UBC | Information Technology 604-822-3395 [email protected] ________________________________ From: Eli Cochran [mailto:[email protected]] Sent: January 28, 2009 2:08 PM To: Jacob Farber Cc: Eli Cochran; Chong, John; fluid-work List Subject: Re: Standardized icon library to be used by FlUID apps I should note that as far as I can tell the license for the Fugue icons is not Fluid compatible since they restrict how the icons can be used. - Eli On Jan 28, 2009, at 1:34 PM, Jacob Farber wrote: Hi John, Just some quick points: I think the Fugue icons are a nice start; As far as I know, Photoshop does have a several methods for maintaining the quality of re-sampled bitmaps. If your the original author, there is the scalable effects option when re-sampling vector/bitmap artwork to a different size, but its only of use when your not working with sub-pixel dimensions in your artwork (which you never should be with icons anyway)...other than that, you might want to look at changing the Image Interpolation option or using the Edge Enhancement filter.... But my main point is this: when it comes to scalable icons we have something specific in mind which works with the fss stuff, and doesnt work with re-sampling images. Im prepping some CSS classes to work with icons/images to load up various sizes depending on the class names involved. So for example, if you have a toolbar with icon images roughly 16px x 16px, if you loaded one of our larger font class names you might get icons 32 x 32 or 24 x 24 etc. the switch would be seamless, and utilize CSS sprites. Sound useful? On Wed, Jan 28, 2009 at 2:58 PM, Chong, John <[email protected]> wrote: Hi all, I've been aware of the famfamfam icons for awhile now but the fugue icons look pretty good and equally as comprehensive as the former. Gonna ruminate on this for a bit. Thanks to Jacob for the find and Alison for the reiteration. :-) Jacob, from what I know scalable icons would be nice but any time I've tried to rescale a logo or icon from a vector it still needs some tweaking post-rasterization. There is some application logic in PS that still appears to be missing when scaling down a logo; issues such as lack of embellishment for stroke or shading when scaled down to a particular size. I wish it were that easy but in the meantime I'd be happy with a bitmapped library for the time being. Thanks! John Chong Web Design and Usability Specialist UBC | Information Technology 604-822-3395 [email protected] ________________________________ From: Allison Bloodworth [mailto:[email protected]] Sent: January 28, 2009 11:07 AM To: Jacob Farber Cc: Chong, John; fluid-work List Subject: Re: Standardized icon library to be used by FlUID apps In Sakai they use the Silk icon library (http://www.famfamfam.com/lab/icons/silk/), and usually that's where we at UC Berkeley at least look first. A while back I also ran across this one (trying to remember if Erin pointed me to it...): http://tango.freedesktop.org/Tango_Icon_Library And on 1/23 Jacob pointed us to the Fugue library, which also looks interesting: http://www.pinvoke.com/icon/image/fugue_all.png Cheers, Allison On Jan 27, 2009, at 1:20 PM, Jacob Farber wrote: It has been a point of discussion here to developer a scalable icon library for FSS, but as of right now we dont have anything other than a feature wishlist.... Jacob On Tue, Jan 27, 2009 at 2:52 PM, Chong, John <[email protected]> wrote: Hi all, I just did a search for generic icons on the wiki and wasn't able to find anything. Can anyone point me in the right direction wrt this? What is everyone else currently using as their icon library? If one doesn't exist, would everyone be agreeable to having one established? If wii could have some sort of consensus on this I'd be more than happy to implement. Thanks! John Chong Web Design and Usability Specialist UBC | Information Technology 604-822-3395 [email protected] _______________________________________________________ fluid-work mailing list - [email protected] To unsubscribe, change settings or access archives, see http://fluidproject.org/mailman/listinfo/fluid-work -- Jacob Farber University of Toronto - ATRC Tel: (416) 946-3002 www.fluidproject.org _______________________________________________________ fluid-work mailing list - [email protected] To unsubscribe, change settings or access archives, see http://fluidproject.org/mailman/listinfo/fluid-work Allison Bloodworth Senior User Interaction Designer Educational Technology Services University of California, Berkeley (415) 377-8243 [email protected] -- Jacob Farber University of Toronto - ATRC Tel: (416) 946-3002 www.fluidproject.org _______________________________________________________ fluid-work mailing list - [email protected] To unsubscribe, change settings or access archives, see http://fluidproject.org/mailman/listinfo/fluid-work . . . . . . . . . . . . . . . . . . . Eli Cochran user interaction developer ETS, UC Berkeley
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