Nice work! I'm living in den haag, will def. try to come by daniel On Jun 12, 2012, at 12:34 PM, Kassen wrote:
> http://www.youtube.com/watch?v=a0vijNbcV_g > > For your enjoyment; a "video-flyer" done largely in Fluxus (with Rob > Bothof Using a more traditional program piecing it together). > > Features the return of the dancing robots I was using as a livecoding > routine before. Also briefly features Fluxa sound as the musical intro > is based on a live jam session where I used that. Rest of the music is > Rob's work. > > I'm not sure I'd recommend this as a practical use-case for Fluxus, > but it was a lot of fun so that's ok. > > Trivia and lessons learned; > -no traditional modeling program because I don't understand those. > -a procedural texture for the robot faces worked quite well. > -avoiding state as much as possible really helps to keep stuff simple. > -a texture on a inverted sphere makes for a cheap background; build it > first, before transparent stuff, because you can't depth-sort it. > -Generally a smart order of building-drawing can beat the automated > depth-sort if you plan. > -Working accross multiple computers is not so smart because you are > bound to forget to copy textures and stuff. I wouldn't do that again. > -Linux on a MacBook Pro means no 2nd/3rd mouse button in Fluxus unless > a external mouse is used, maybe I should add a key combo using shift > or alt for that. > > Yours, > Kas.
