I guess actor recognition would be composite message recognition.
On Apr 9, 2013 10:42 AM, "John Carlson" <[email protected]> wrote:

> So it's message recognition and not actor recognition?  Can actors
> collaborate to recognize a message?  I'm trying to put this in terms of
> subjective/objective.  In a subjective world there are only messages
> (waves).  In an objective world there are computers and routers and
> networks (actors, locations, particles).
> On Apr 8, 2013 4:52 PM, "Tristan Slominski" <[email protected]>
> wrote:
>
>> Therefore, with respect to this property, you cannot (in general) reason
>>> about or treat groups of two actors as though they were a single actor.
>>
>>
>> This is incorrect, well, it's based on a false premise.. this part is
>> incorrect/invalid? (an appropriate word escapes me):
>>
>> But two actors can easily (by passing messages in circles) send out an
>>> infinite number of messages to other actors upon receiving a single message.
>>
>>
>> I see it as the equivalent of saying: "I can write an infinite loop,
>> therefore, I cannot reason about functions"
>>
>> As you note, actors are not unique in their non-termination. But that
>>> misses the point. The issue was our ability to reason about actors
>>> compositionally, not whether termination is a good property.
>>
>>
>> The above statement, in my mind, sort of misunderstands reasoning about
>> actors. What does it mean for an actor to "terminate". The _only_ way you
>> will know, is if the actor sends you a message that it's done. Any
>> reasoning about actors and their compositionality must be done in terms of
>> messages sent and received. Reasoning in other ways does not make sense in
>> the actor model (as far as I understand). This is how I model it in my
>> head:
>>
>> It's sort of the analog of asking "what happened before the Big Bang."
>> Well, there was no time before the Big Bang, so asking about "before"
>> doesn't make sense. In a similar way, reasoning about actor systems with
>> anything except messages, doesn't make sense. To use another physics
>> analogy, there is no privileged frame of reference in actors, you only get
>> messages. It's actually a really well abstracted system that requires no
>> other abstractions. Actors and actor configurations (groupings of actors)
>> become indistinguishable, because they are logically equivalent for
>> reasoning purposes. The only way to interact with either is to send it a
>> message and to receive a message. Whether it's millions of actors or just
>> one doesn't matter, because *you can't tell the difference* (remember,
>> there's no privileged frame of reference). To instrument an actor
>> configuration, you need to put actors "in front of it". But to the user of
>> such instrumented configuration, they won't be able to tell the difference.
>> And so on and so forth, "It's Actors All The Way Down."
>>
>> ...
>>
>> I think we found common ground/understanding on other things.
>>
>>
>> On Sun, Apr 7, 2013 at 6:40 PM, David Barbour <[email protected]>
>>  wrote:
>>
>>> On Sun, Apr 7, 2013 at 2:56 PM, Tristan Slominski <
>>> [email protected]> wrote:
>>>
>>>> stability is not necessarily the goal. Perhaps I'm more in the
>>>> biomimetic camp than I think.
>>>>
>>>
>>> Just keep in mind that the real world has quintillions of bugs. In
>>> software, humans are probably still under a trillion.  :)
>>>
>>>
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>>>
>>>
>>
>> On Sun, Apr 7, 2013 at 6:40 PM, David Barbour <[email protected]>wrote:
>>
>>> On Sun, Apr 7, 2013 at 2:56 PM, Tristan Slominski <
>>> [email protected]> wrote:
>>>
>>>> stability is not necessarily the goal. Perhaps I'm more in the
>>>> biomimetic camp than I think.
>>>>
>>>
>>> Just keep in mind that the real world has quintillions of bugs. In
>>> software, humans are probably still under a trillion.  :)
>>>
>>>
>>> _______________________________________________
>>> fonc mailing list
>>> [email protected]
>>> http://vpri.org/mailman/listinfo/fonc
>>>
>>>
>>
>> _______________________________________________
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>> [email protected]
>> http://vpri.org/mailman/listinfo/fonc
>>
>>
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