mail got sent too fast...from "Watch What I Do":

http://acypher.com/wwid/Chapters/05SmallStar.html


On Tue, Sep 10, 2013 at 11:36 AM, John Carlson <[email protected]> wrote:

> Here's a short description, if you don't want to haul through the entire
> thesis:
>
>
>
> On Mon, Sep 9, 2013 at 7:54 PM, Alan Kay <[email protected]> wrote:
>
>> Check out "Smallstar" by Dan Halbert at Xerox PARC (written up in a PARC
>> "bluebook")
>>
>> Cheers,
>>
>> Alan
>>
>>   ------------------------------
>>  *From:* John Carlson <[email protected]>
>> *To:* Fundamentals of New Computing <[email protected]>
>> *Sent:* Monday, September 9, 2013 3:47 PM
>> *Subject:* Re: [fonc] Software Crisis (was Re: Final STEP progress
>> report abandoned?)
>>
>> One thing you can do is create a bunch of named widgets that work
>> together with copy and paste.  As long as you can do type safety, and can
>> appropriately deal with variable explosion/collapsing.  You'll probably
>> want to create very small functions, which can also be stored in widgets
>> (lambdas).  Widgets will show up when their scope is entered, or you could
>> have an inspect mode.
>> On Sep 9, 2013 5:11 PM, "David Barbour" <[email protected]> wrote:
>>
>> I like Paul's idea here - form a "pit of success" even for people who
>> tend to copy-paste.
>>
>> I'm very interested in unifying PL with HCI/UI such that actions like
>> copy-paste actually have formal meaning. If you copy a time-varying field
>> from a UI form, maybe you can paste it as a signal into a software agent.
>> Similarly with buttons becoming capabilities. (Really, if we can use a
>> form, it should be easy to program something to use it for us. And vice
>> versa.) All UI actions can be 'acts of programming', if we find the right
>> way to formalize it. I think the trick, then, is to turn the UI into a good
>> PL.
>>
>> To make copy-and-paste code more robust, what can we do?
>>
>> Can we make our code more adaptive? Able to introspect its environment?
>>
>> Can we reduce the number of environmental dependencies? Control namespace
>> entanglement? Could we make it easier to grab all the dependencies for code
>> when we copy it?
>>
>> Can we make it more provable?
>>
>> And conversely, can we provide IDEs that can help the "kids" understand
>> the code they take - visualize and graph its behavior, see how it
>> integrates with its environment, etc? I think there's a lot we can do. Most
>> of my thoughts center on language design and IDE design, but there may also
>> be social avenues - perhaps wiki-based IDEs, or Gist-like repositories that
>> also make it easy to interactively explore and understand code before using
>> it.
>>
>>
>> On Sun, Sep 8, 2013 at 10:33 AM, Paul Homer <[email protected]> wrote:
>>
>>
>> These days, the "kids" do a quick google, then just copy&paste the
>> results into the code base, mostly unaware of what the underlying 'magic'
>> instructions actually do. So example code is possibly a bad thing?
>>
>> But even if that's true, we've let the genie out of the bottle and he
>> is't going back in. To fix the quality of software, for example, we can't
>> just ban all cut&paste-able web pages.
>>
>> The alternate route out of the problem is to exploit these types of human
>> deficiencies. If some programmers just want to cut&paste, then perhaps all
>> we can do is too just make sure that what they are using is high enough
>> quality. If someday they want more depth, then it should be available in
>> easily digestible forms, even if few will ever travel that route.
>>
>> If most people really don't want to think deeply about about their
>> problems, then I think that the best we can do is ensure that their hasty
>> decisions are based on as accurate knowledge as possible. It's far better
>> than them just flipping a coin. In a sense it moves up our decision making
>> to a higher level of abstraction. Some people lose the 'why' of the
>> decision, but their underlying choice ultimately is superior, and the 'why'
>> can still be found by doing digging into the data. In a way, isn't that
>> what we've already done with micro-code, chips and assembler? Or machinery?
>> Gradually we move up towards broader problems...
>>
>>
>>
>> _______________________________________________
>> fonc mailing list
>> [email protected]
>> http://vpri.org/mailman/listinfo/fonc
>>
>>
>> _______________________________________________
>> fonc mailing list
>> [email protected]
>> http://vpri.org/mailman/listinfo/fonc
>>
>>
>>
>> _______________________________________________
>> fonc mailing list
>> [email protected]
>> http://vpri.org/mailman/listinfo/fonc
>>
>>
>
_______________________________________________
fonc mailing list
[email protected]
http://vpri.org/mailman/listinfo/fonc

Reply via email to