On 12-8-2011 14:18, Michael Schnell wrote:
If you use openGL v2 there's of course just one abstraction layer extra.
Yep. I did understand wrong that not using GL would imply not using the rendering hardware and directly writing to the pixel array instead.
Will not only provide screenshot but actual, dismal! - what-if kind of code link, scratchpad, code this weekend. That seems more useful for the forum.
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