That would be fun then,

 

The Demo Disc containing  king kong, has all it’s vector shaders source code + vector source code compiled on the disc.

It looks like it is loading them…

 

 

I know it sounds totally stupid, but if shaders do indeed do have access to the system memory it might be possible to write  vector shader  

 

- which can write the system memory information of address “x” visible to the screen

- which can change the system memory

 

I would have expect Microsoft from blocking at least the execution area.

 

But having access to some parts of the system area would already be much fun

 

 

 

>It uses a unified memory architecture (if I’m not mistaken) so the answer to the first question would probably be yes.

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