On 2/11/15 8:28 PM, Glen Barber wrote:
On Wed, Feb 11, 2015 at 09:23:01PM -0700, Ian Lepore wrote:
On Thu, 2015-02-12 at 04:11 +0000, Glen Barber wrote:
On Wed, Feb 11, 2015 at 08:56:00PM -0700, Ian Lepore wrote:
On Wed, 2015-02-11 at 22:21 -0500, Ed Maste wrote:
On 11 February 2015 at 21:39, Glen Barber <g...@freebsd.org> wrote:

Within the next 24 hours, I will merge the release-install-debug branch
into head, which will enable building and installing stripped debugging
files by default.

In general, this should have no significant impact, but any fallout will
be addressed as soon as possible after the merge.

Those that do not want debugging files built/installed by default should
add 'WITHOUT_DEBUG_FILES=1' to src.conf(5).  This will also be noted in

Note that the debug files do consume a reasonably large amount of disk
space in both the OBJDIR and in the installed location under
/usr/lib/debug. Users with limited disk space will probably want to
disable them.  As an example, the installed debug data on my laptop is
about 2GB.

Seriously?  2GB is bigger than the entire filesystem on many ARM boards
that do useful work.  Not to mention how long it will take to write all
that to an sdcard (it already takes a long time to installworld/kernel
to an sdcard and it's only 400MB).

Just what are these files, and what use will the average user make of

What use will I make of them, that is going to justify that every one of
my couple-dozen build sandboxes will now be 4gb larger (a copy in obj
and a copy in the nfs root that things install to)?

How much time will this add to a build?

Yeah yeah, I can update a couple dozen src.conf files to eliminate them,
and that's not the biggest hassle in the world (but it's also not
nothing).  It seems like this is a heavy enough load that it needs to
justify its existance.

The major benefit is that all debugging data that we need to properly
debug application crashes in the base system will be available

There is a trade-off here, in both directions.  For arm, for example,
the trade-off is that the default installed userland would grow, however
when there is a PR regarding an application crash, the tools to diagnose
the issue are there by default (we do not need to ask that the utility
is rebuilt with debugging options enabled, and then recreate the crash).

I considered making this an opt-in thing for arm, but given the above
rationale, thought it would be more beneficial for the opposite route.
If you feel necessary, however, we can turn this off by default for now
for arm.


I can't imagine that anybody is going to be happy with an installed
system size increase from 520 to 2520 MB no matter how much it helps
debugging, especially considering the the typical installation media is
in the 2-8 GB range (with lots of 2 and 4 GB cards out there because
that's what vendors bundle with the boards).

Absolutely understood.  As mentioned in a recent reply (before seeing
this email), I'll provide a closer estimate of what to expect soon.
Again, if you want this turned off for arm, that's fine.  I would,
however, like to see it enabled by default across the board eventually
(even for -RELEASE builds).


Thanks Glen, this is a great step forward for Intel platform.

Agreed, SMALL platforms should turn off at decision of those platform maintainers. Won't fight to keep debug default on for arm, that's for sure.

Our Arm stuff runs Linux anyhow. :(

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