<URL: http://bugs.freeciv.org/Ticket/Display.html?id=28534 >

On Mon, Dec 11, 2006 at 02:26:29AM -0800, Christian Prochaska wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=28534 >
> 
> I just tried to reproduce and it turns out the server has problems
> saving a game when the path given to it contains dots. For example:
> 
> > save C:\Program Files\Freeciv-2.1.0-beta2-gtk2\civgame-test
> Game saved as C:\Program Files\Freeciv-2.sav.gz
> 
> if a path without dots or no path at all is given, it works fine:
> 
> > save C:\Program Files\Freeciv-2_1_0-beta2-gtk2\civgame-test
> Game saved as C:\Program Files\Freeciv-2_1_0-beta2-gtk2\civgame-test.sav.gz
> 
> > save civgame-test
> Game saved as civgame-test.sav.gz
> 
> > save
> Game saved as civgame-0400m.sav.gz
> 
> But this happens with 2.0.8, too, so I'm not sure if it is the cause of
> the problem the ticket creator had. I couldn't find any other problems
> with saving in the Windows clients, though.

this is probably the result of the "security features" that Per and I 
wrote into the server code regarding usable characters in pathnames. 
I guess that it should be reexamined.

-mike



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