<URL: http://bugs.freeciv.org/Ticket/Display.html?id=28534 >
On Mon, Dec 11, 2006 at 02:26:29AM -0800, Christian Prochaska wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=28534 > > > I just tried to reproduce and it turns out the server has problems > saving a game when the path given to it contains dots. For example: > > > save C:\Program Files\Freeciv-2.1.0-beta2-gtk2\civgame-test > Game saved as C:\Program Files\Freeciv-2.sav.gz > > if a path without dots or no path at all is given, it works fine: > > > save C:\Program Files\Freeciv-2_1_0-beta2-gtk2\civgame-test > Game saved as C:\Program Files\Freeciv-2_1_0-beta2-gtk2\civgame-test.sav.gz > > > save civgame-test > Game saved as civgame-test.sav.gz > > > save > Game saved as civgame-0400m.sav.gz > > But this happens with 2.0.8, too, so I'm not sure if it is the cause of > the problem the ticket creator had. I couldn't find any other problems > with saving in the Windows clients, though. this is probably the result of the "security features" that Per and I wrote into the server code regarding usable characters in pathnames. I guess that it should be reexamined. -mike _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev