<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39397 >
Du schriebst am 26. Jun um 10:25 Uhr: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39397 > > > Christian Knoke wrote: > > Now, with Revision 13020, the ocean tiles problem seems gone, > > Yes, there were two t.ocean1 reports. Sadly, you'd neglected to mention > that you are/were using trident tileset, not default amplio. Made it > hard to reproduce.... trident is in my options file since years, sorry > The ancient bug had been fixed in trunk months ago. > > Tested against all 5 tilesets. > > Committed S2_1 revision 13006. good > > but there > > is a port conflict for civserver, I will look into in asap. > > > Sorry, don't see a "port conflict" anywhere? I did get a bind failed/address in use error, I don't know why. Currently trunk runs and compiles ok, and beta4 svn doesn't compile because of lt.po, so I can't test. > 3: Trying "default/script.lua". > 0: bind failed: Die Adresse wird bereits verwendet > > (We really need to fix those partially translated LOG_FATAL messages.) > > This is a new and different bug. Is it related to your errors/warnings > in (PR#39400) 2.1 beta tolua doesn't compile on unspecified Linux platform? > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39400 > no idea Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev