<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39413 >
Hello freeciv-dev I have worked on this yesterday and today and I'm mostly done with the first parts. So far I have coded against trunk and written up some documentation for the changes. I'll clean it up and post the work when I have time on thursday. What I have is just using effects to be able to customize the calendar. Converting to only turns will wait until later; as it is currently that would require a replay of the full game to load a savegame and calculate the current year (know when the space module techs were found etc) and such hackery. To avoid that, I'm only doing this relatively minor change. ## Change summary ## Add `startyear` server option Add `YearGte` requirement type "year greater or equal" Add `Slow_Down_Timeline` effect to slow down normal calender the old slow down renamed to `Slow_Down_Timeline_2` Modify `game_next_year` in game.c Modify default ruleset and documentation ulrik _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
