<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39690 >
> [per - Mo 10. Sep 2007, 16:30:58]: > > On Sat, 8 Sep 2007, Per I. Mathisen wrote: > > This experimental and mostly untested patch removes the embassy concept > > from the game. > > I am surprised by the lack of comments on this ticket. If subsequent > testing does not reveal any problems, and none objects within 24 hours, I > will commit it. > > - Per > How about creating the S2_2 branch before committing this patch and possible others that change gameplay concepts even more? As I remember from the discussion about Civworld for 2.1 some months ago, 2.2 was supposed to be like 2.1, but with the editor, wasn't it? _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev