<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39690 >

> [per - Mo 10. Sep 2007, 16:30:58]:
> 
> On Sat, 8 Sep 2007, Per I. Mathisen wrote:
> > This experimental and mostly untested patch removes the embassy concept
> > from the game.
> 
> I am surprised by the lack of comments on this ticket. If subsequent 
> testing does not reveal any problems, and none objects within 24 hours, I 
> will commit it.
> 
>    - Per
> 

How about creating the S2_2 branch before committing this patch and
possible others that change gameplay concepts even more? As I remember
from the discussion about Civworld for 2.1 some months ago, 2.2 was
supposed to be like 2.1, but with the editor, wasn't it?


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