<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 >

It is getting better. But...

* Units still can move of the half of their moves and die when they go
to dangerous positions.

* Way points don't work well since all far positions are considered as
dangerous. You must finish the turn (with 0 move only) to use them. For
example, you cannot move to P1 if you move first to P7 and P8 before.
To fix this, you have to make the all cities or airbases as safe places,
then the pf code will make a "dangerous path".

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