<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 >

> [wsimpson - Jeu. Nov. 15 14:56:13 2007]:
> 
> Pepeto _ wrote:
> > * Units still can move of the half of their moves and die when they go
> > to dangerous positions.
> > 
> By design.
> 

Sadly yes.

> > * Way points don't work well since all far positions are considered as
> > dangerous. ...
> > 
> Obviously, there is a language or comprehension problem.  Please re-read
> the earlier discussion.

Don't cut my comment. The explanation is written after.

> Waypoints are working as designed.  The pf "dangerous path" code does not,
> and will not be used, because it has been superceded by waypoints.
> 

I just said that Waypoints don't work well.


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