<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 >
With #40166 fixing server crash, scenario load now ends to client
crash. Once I enter game, there's only explorer unit visible on
otherwise black screen. It moves around (autoexplore in the beginning
of the first turn?) and then client segfaults in somewhat random
portion of code (but there seems to be invalid terrain pointer always
... just quick check ...
All tiles seem to have NULL terrain and resource.
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