<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 >
> [EMAIL PROTECTED] - Sam. Mar. 29 10:01:13 2008]: > > On 24/03/2008, Marko Lindqvist wrote: > > > > With #40166 fixing server crash, scenario load now ends to client > > crash. > > Actually, this is not limited to scenario load. Same happens quite > often for any savegame load. (scenario load crashes always, otherwise > I don't know exact limitations to reproducibility) Loading savegame > via commandline parameter "-f" - or otherwise before client connects - > might be required for crash to happen. > > > - ML > > > It seems linked with the new code that forbid partially detached connections, doesn't it? Else, as I reported long time ago, loading game when many players are connected to the server make the gtk client crashing. If you have patience to read and understand PR#39615, patches for many problems with gtk connection list are available in PR#39614. Enjoy _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev