Update of bug #16003 (project freeciv):
Status: In Progress => Ready For Test
Planned Release: 2.2.2, 2.3.0 => 2.2.2, 2.2.3, 2.3.0
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Follow-up Comment #10:
I have made a big mistake treating this ticket. The ping sent when the server
receives a new connection is very useful to unsure the connection is really a
Freeciv client for example.
For S2_2:
* It needs to revert the patch I applied.
For trunk:
* Changing the packet number for PACKET_CONN_PING and PACKET_CONN_PONG to the
old value. Adjusting others.
* Add a message for packets PACKET_PROCESSING_STARTED,
PACKET_PROCESSING_FINISHED, PACKET_SERVER_JOIN_REQ, PACKET_SERVER_JOIN_REPLY,
PACKET_CONN_PING and PACKET_CONN_PONG to unsure their number won't change
anymore.
* Unsure in the client that the only packets received when the connection is
not fully established are PACKET_CONN_PING, PACKET_PROCESSING_STARTED,
PACKET_PROCESSING_FINISHED or PACKET_SERVER_JOIN_REPLY.
(file #9738)
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Additional Item Attachment:
File name: trunk_connection_ping_nb.diff Size:9 KB
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Reply to this item at:
<http://gna.org/bugs/?16003>
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