Hello! I have created a patch to make the client tell the server to move a unit to tile (x,y), based on the existing path-finding code in Freeciv. This is for usage in the Freeciv web client, where the client will tell the server to move a specified unit to a particular tile (x, y).
The current method works most of the time, but sometimes at random the unit suddenly does some other acivity. Often this can be seen as a settler beggining to mine in the middle of a goto to a different tile. Here is the current patch: http://github.com/freecivnet/freeciv-web/blob/master/freeciv/patches/goto_1.diff So what I'm hopeing is that someone spots a bug in the patch, or knows some existing code in Freeciv which works and does server-side goto perperly. What I want to do is basically to tell the server to make a unit goto a tile (x,y). Thanks in advance! Regards, Andreas R. _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev