Follow-up Comment #5, bug #17726 (project freeciv): The last two comments are both persuasive. However, the fact that two smart people came up with two [quite different] solutions suggests that we need to revisit the reason Shield2Gold exists. I would suggest that the root motivation is that in the real world, 'modern' units are not supported by individual cities, but rather by the central government. In fact, it's rather common for units now to call their "home" some remote base that only has a small village nearby. I was stationed at such when i was on active duty.
The other aspect is that more technologically advanced units will necessarily require exotic supplies that are not easily produced in every factory. How many town could really build their own Stealth Fighter? I'm not sure if we should change this effect to work by government type or stick with unit type. If units are the deciding factor, then i suggest that units supported by Shields should no longer be effective in a level of technology that corresponds to our year 1945. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17726> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev