Follow-up Comment #9, bug #17392 (project freeciv): I've seen another instance of this in an autogame. This time, it seems to have been associated with a civil war.
I've attached the two savefiles bracketing it. This isn't standard trunk code; it's trunk r19562 + file #12724 + file #12728 (and I know this diverges from unpatched trunk earlier in the autogame). I haven't checked whether the issue is reproducible from the savegame. Here's what the server log looked like: Game saved as /home/jtn/src/freeciv/autogames/trunk-rapture-2607/trunk-svn/autogame-T0585-Y02160-auto.sav.bz2 Player 'Shup-Shewana' now has AI skill level 'Hard'. 1: City size 2, citizen count 3 for Barrie Game saved as /home/jtn/src/freeciv/autogames/trunk-rapture-2607/trunk-svn/autogame-T0586-Y02161-auto.sav.bz2 (file #12729, file #12730) _______________________________________________________ Additional Item Attachment: File name: autogame-T0585-Y02160-auto.sav.bz2 Size:62 KB File name: autogame-T0586-Y02161-auto.sav.bz2 Size:65 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17392> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev