URL:
<http://gna.org/patch/?2866>
Summary: A different autosettler fix for 2.3.0-RC2
Project: Freeciv
Submitted by: rriegs
Submitted on: Sat 06 Aug 2011 11:15:58 PM GMT
Category: ai
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
This patch addresses the issue of autosettler not irrigating (or building
roads or farmland on) tiles with certain resources. This is done differently
from https://gna.org/patch/?2841 in that this patch corrects a bug preventing
proper consideration of resources' contribution to their tiles' outputs.
This patch also adjusts autosettler's consideration of building a road for
the sole purpose of building a railroad, which incorrectly used the road
connectivity bonus rather than the bonus for rail. (The road connectivity
bonus is still used when considering building the road for its own sake.)
Lastly, this patch also adds the ability for autosettler to consider
irrigating a tile for the sole purpose of building farmland. While
autosettler is likely going to irrigate the tile anyway, this might lead to a
better decision about what tile/improvement to work on first.
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File Attachments:
-------------------------------------------------------
Date: Sat 06 Aug 2011 11:15:58 PM GMT Name:
fix-autosettling-for-resources-etc.patch Size: 4kB By: rriegs
<http://gna.org/patch/download.php?file_id=13764>
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Reply to this item at:
<http://gna.org/patch/?2866>
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