URL: <http://gna.org/patch/?2866>
Summary: A different autosettler fix for 2.3.0-RC2 Project: Freeciv Submitted by: rriegs Submitted on: Sat 06 Aug 2011 11:15:58 PM GMT Category: ai Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: This patch addresses the issue of autosettler not irrigating (or building roads or farmland on) tiles with certain resources. This is done differently from https://gna.org/patch/?2841 in that this patch corrects a bug preventing proper consideration of resources' contribution to their tiles' outputs. This patch also adjusts autosettler's consideration of building a road for the sole purpose of building a railroad, which incorrectly used the road connectivity bonus rather than the bonus for rail. (The road connectivity bonus is still used when considering building the road for its own sake.) Lastly, this patch also adds the ability for autosettler to consider irrigating a tile for the sole purpose of building farmland. While autosettler is likely going to irrigate the tile anyway, this might lead to a better decision about what tile/improvement to work on first. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sat 06 Aug 2011 11:15:58 PM GMT Name: fix-autosettling-for-resources-etc.patch Size: 4kB By: rriegs <http://gna.org/patch/download.php?file_id=13764> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?2866> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev