Summary: A different autosettler fix for 2.3.0-RC2
                 Project: Freeciv
            Submitted by: rriegs
            Submitted on: Sat 06 Aug 2011 11:15:58 PM GMT
                Category: ai
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 



This patch addresses the issue of autosettler not irrigating (or building
roads or farmland on) tiles with certain resources.  This is done differently
from https://gna.org/patch/?2841 in that this patch corrects a bug preventing
proper consideration of resources' contribution to their tiles' outputs.

This patch also adjusts autosettler's consideration of building a road for
the sole purpose of building a railroad, which incorrectly used the road
connectivity bonus rather than the bonus for rail.  (The road connectivity
bonus is still used when considering building the road for its own sake.)

Lastly, this patch also adds the ability for autosettler to consider
irrigating a tile for the sole purpose of building farmland.  While
autosettler is likely going to irrigate the tile anyway, this might lead to a
better decision about what tile/improvement to work on first.


File Attachments:

Date: Sat 06 Aug 2011 11:15:58 PM GMT  Name:
fix-autosettling-for-resources-etc.patch  Size: 4kB   By: rriegs



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