Follow-up Comment #2, patch #2866 (project freeciv):

My apologies, but there was a segfault that could occur with
fix-autosettler-for-city-centers.  The game code can and does produce city
objects with null tile pointers, which ultimately lead to NULL dereferences. 
I've attached corrected versions of this patch as well as all-of-the-above.

(file #13783, file #13784)
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Additional Item Attachment:

File name: fix-autosettler-for-city-centers-ii.patch Size:3 KB
File name: all-of-the-above-ii.patch      Size:6 KB


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