Follow-up Comment #2, patch #2866 (project freeciv): My apologies, but there was a segfault that could occur with fix-autosettler-for-city-centers. The game code can and does produce city objects with null tile pointers, which ultimately lead to NULL dereferences. I've attached corrected versions of this patch as well as all-of-the-above.
(file #13783, file #13784) _______________________________________________________ Additional Item Attachment: File name: fix-autosettler-for-city-centers-ii.patch Size:3 KB File name: all-of-the-above-ii.patch Size:6 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?2866> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev