Follow-up Comment #21, bug #16429 (project freeciv):
Ok, this bug is really alive. I suspect it is related to the possibility of
tech loss (tech upkeep; techlost) as it happens only for the experimental
ruleset. (for reference trunk - svn20226).
To reproduce do an autogame with the following settings (important is tech
upkeep [experimental ruleset] and the techlost_+ settings; the other settings
do only speed up the result):
rulesetdir experimental
hard
set techlost_recv 75
set techlost_donor 75
set techlevel 75
set minplayers 0
set size 1
set aifill 10
There are similar error messages which are related to a lost tech.
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