Follow-up Comment #21, bug #16429 (project freeciv):

Ok, this bug is really alive. I suspect it is related to the possibility of
tech loss (tech upkeep; techlost) as it happens only for the experimental
ruleset. (for reference trunk - svn20226).

To reproduce do an autogame with the following settings (important is tech
upkeep [experimental ruleset] and the techlost_+ settings; the other settings
do only speed up the result):


rulesetdir experimental
hard
set techlost_recv   75
set techlost_donor  75
set techlevel       75
set minplayers      0
set size            1
set aifill          10


There are similar error messages which are related to a lost tech.

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