Follow-up Comment #26, bug #16429 (project freeciv):
> There were suggestions that tech loss could be implicated, but
> we have plenty of occurrences where that can't be the case.
Note that due to bug #19487 the fact that ruleset has not enabled tech_upkeep
is not alone proving that tech loss is not part of problem.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16429>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev