Follow-up Comment #16, bug #18776 (project freeciv):
2785 p = player_index(pplayer);
2786 l = p / 32;
2787 known[l * MAP_INDEX_SIZE + tile_index(ptile)]
2788 |= (1u << (p - l * 8));
Are player indexes updated for existing players, after one from the middle is
removed?
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