Follow-up Comment #16, bug #18776 (project freeciv):

   2785             p = player_index(pplayer);
   2786             l = p / 32;
   2787             known[l * MAP_INDEX_SIZE + tile_index(ptile)]
   2788               |= (1u << (p - l * 8));


Are player indexes updated for existing players, after one from the middle is
removed?

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