Follow-up Comment #3, bug #19846 (project freeciv):

Well, right now I've got the client nearly in pieces (mostly due to gridding -
nearly done now, just restoring the spacing and minor tweaks left), but it
seems my first comment was on the spot - due to the order of signals being
undefined, instead of 
it should just be
if (!pdialog) return;

Though I might have broken something else (unrelated to the above fix), as
"Select"/"Deselect" seems to cease to work altogether.


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