Follow-up Comment #3, patch #3692 (project freeciv):
Another problem is that it doesn't understand connecting irrigation. Plains
not next to existing water is considered for mining to Forest only as
irrigation is impossible. It does the mining, as it brings benefit (1/1/0 ->
1/2/0). Even if irrigation then later gets extended to neighbour tile, Forest
will never be irrigated back to Plains as explained in previous comment.
There's slim hope to get that part kludged (while we wait for more extensice
rewrite to future versions) by increasing TRADE_WEIGHTING so that Plains gets
roads (1/1/0 -> 1/1/1) rather than is turned to Forest (1/1/0 -> 1/2/0).
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