Follow-up Comment #8, patch #3384 (project freeciv): I had a go with this on S2_4, and while workers do now run away from land units unless accompanied by a bodyguard, workers on the coast are still oblivious to a battleship sat next to them.
I think this is due to is_square_threatened() calling is_ground_threat(). Given that nothing else uses this function, perhaps it should be changed to not care about the unit move type? _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3384> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev