URL:
<http://gna.org/bugs/?21507>
Summary: Finer controll of ZoC
Project: Freeciv
Submitted by: morphles
Submitted on: Sat Jan 18 12:30:02 2014
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.4.1
Discussion Lock: Any
Operating System: Any
Planned Release:
_______________________________________________________
Details:
ZoC are currently very coarse. Havent checked if one could add them on naval
or air units, and I think there should be such ability if there aren't, but I
digress. Main point, you can have on unit:
no ZoC - unit has no ZoC and ZoC does not affect him (naval, air mostly)
ignore ZoC - unit has ZoC, but ignores ZoC of others (diplomat, spy,
explorer)
normal ZoC - has ZoC, respects ZoC of others, standart
However, there is no flag for:
has no ZoC - does not create ZoC, respects ZoC of others (imo very suitable
for most non military units)
I find it very annoying how accidentaly or not your early settlers can be
pined down by exploerer. I see no reason why workers, settlers and exploerers
should have ZoC, but nether any reason why they should ignore it when it comes
from military units. Any way even if it's not in default ruleset such options
should definetly be made availabe.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21507>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev