Follow-up Comment #5, bug #21539 (project freeciv):

> Clearly in this case it would be possible for the tileset author 
> to construct darkness sprites that exactly overprint any other 
> protruding sprites such as the forest trees, but that's a 
> maintenance hassle.
...although I've just realised it would be much easier to just fill in the
vertical space above/below the slanted edges.


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